Inifinity Ward pubblica il ChangeLog dell’ultimo update per Call of Duty: Ghosts PC

Dopo l’aggiornamento della versione PC che portava da 6 GB a 4 GB il requisito di sistema per far partire Call of Duty: Ghosts su PC, Infinity Ward rilascia il  changelog ufficiale dell’update

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Qui sotto l’elenco delle modifiche apportate:

New Features
-#CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.

Performance
– Nvidia SLI performance improvements.
– AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
– CPU performance optimization for PC’s with less than 4 cores.
– Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
– 4k display option added.

Stability
– Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
– Fixed a crash which occurred when renaming a loadout as the match was starting.
– Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
– Fixed an MP Siege rare crash on load.
– Numerous other MP in-game stability fixes.

Key Changes
– Further spawn logic improvements.
– Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
– Increased XP rewards slightly for Operations and early tier weapon challenges.
– Added leaderboard for Search and Destroy game mode.
– Numerous map exploit fixes in MP and Extinction.
– Numerous Anti-Cheat fixes.
– Fixed collision bugs on multiple maps.
– Infected now has its maximum players increased to 18 players.
– Care package stacking exploit fix.
– Increased Search and Destroy XP to give 10x XP instead of 5x XP.
– Search and Destroy, now has its own online playlist.

Additional Fixes
– Fixed a very rare bug where player couldn’t get their first squad member.
– Fulllscreen, Alt+Tab and Minimizing bug fixes.
– Improved character models rendering, when viewing players with the Gryphon.
– Accuracy fix for Steam cloud-storage space check.
– Spectator movement improvements.
– Further support for the COD App.
– Clan tags no longer missing a bracket when viewed in-game.
– Dedicated server bug fixes.
– Moving the game over to a second monitor is now saved.
– Fix for seeing empty player name when joining a game in progress.
– Reduced upwards velocity when performing a melee charge.
– ADS while moving in a remote turret is now allowed.
– Dog no longer twitch when player is too close.
– Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
– Ping for bots now returns a more accurate 0ms.
– Fixing mouse scroll not working on the final scoreboard.
– Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
– Preferred weapon stat in the player stats lobby page, is now accurate.
– Vehicle explosions sometimes did not appear in killcams; fixed.
– Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
– Fixed a rare issue with corpses flickering after prolonged play.
– Disable the create clan button when the service is unavailable.
– Added error popup to the Call of Duty Account button when the service is down.
– Added an error message on the Clan section of the Friends List when the service is down.
– When losing internet connection, then attempting to modify a loadout’s perks, the game now returns you to the main menu.
– Updated video graphics option to query for TXAA support.
– Balanced the Focus Perk’s view-kick scale.
– Fixed bug where clan tag colors were not showing up on Clan Details page.
– Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
– Adding patch & background reward for Call of Duty Account Registration.
– In Extinction, fixed a rare issue where the alien wouldn’t retreat.
– On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
– Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
– Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
– Fix for a few last stand revive weapon bugs in Extinction.
– Added new MP spawn music.
– Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
– Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
– Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
– Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
– We now show dog tags to spectators in Search and Rescue.
– Ensured the ratchet sound only plays when first entering the summary after a game.
– Replace generic unlock icon (head/helmet/uniform) with text description of item.
– Fixed a bug with shooting down a heli sniper with a gryphon.
– Riot shield assists challenge balancing.
– Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
– Fixed operation completion bonus to account for multi-tier operations rolling over.
-I mproved UI messages to explain rewards.
– Added a “Track Operation” button helper text in the operation selection menu.
– Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
– Fix for mismatched player cards in extinction mode.
– Added thermal hybrid scope hint in extinction HUD.
– Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn’t fill up in Squad Assault.
– Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.